Indie RPG on-demand options
But first, age rules:
Events in general are open to kids 12 and up, but anyone under 15 needs to be accompanied with a parent the whole time. Some games we offer will be limited to 18+. However, there will be kid-friendly options too so things will be sorted out when the games kickoff.
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory. Dungeon World’s rules are easy to learn and always drive the action forward in unexpected ways. A missed roll is never a dead end—failure introduces new complexities and complications. Life as an adventurer is hard and dangerous but it’s never boring!
Okay, so, The Dungeon Zone is an RPG where you play a group of gamers as they sit down to play a dungeon fantasy RPG. It's a weirdly meta, tongue-in-cheek celebration of the most popular tabletop RPG of all time. It uses a simple, quirky Powered by the Apocalypse variant, with so, so many random tables. You can seriously make a whole character with random rolls if you want.
Fall of Magic "Fall of Magic is a game of collaborative fantasy storytelling where you and your friends play as a group of travelers in the company of the Magus. Each turn, inspiring prompts guide you to discover who these characters are, how they relate and how this journey changes them.
You and your friends will become immersed in a fantasy world of their own creation as you unroll a handmade canvas scroll together, revealing perilous roads, strange hosts, and fantastic locales illustrated by award winning artists Doug Keith and Taylor Dow."
Play a crew of misfits and scoundrels living a life of danger and adventure as they explore space and try to make their ship a home in a technicolor sea of stars. Fight dangerous organizations, investigate unnerving mysteries, and find trouble in a game that rewards you when your characters face their shortcomings. Grow your characters and ship with new gear and abilities as you discover and create the universe together, as a group. Impulse Drive is a roleplaying game about making a living on the fringe of civilized space, inspired by fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Find some friends, grab a handful of six sided dice, and strap on your spacesuit.
It is July third, 1950. The Korean War is eight days old. National Security Council Report 68 is sitting on Harry Truman’s desk, a grim outline of the Cold War that is to enfold the world for the next 40 years. Alan Turing’s paper “Computing Machinery and Intelligence” is circulating for review. Cinderella is a box office sensation. And you have invented a computer that can see the future. This 3-6 player live action RPG has no GM or dice, just your imagination and a computer that can see the future.
Kobolds Ate My Baby
For kobolds in the service of King Torg (ALL HAIL KING TORG!) their life will undoubtedly be silly, brutal, and short. They may be crushed by cows falling from the sky. They may be obliterated by meteorites, betrayed by friends, or brained by frying pans. They may cheerily march to their death upon the beaks of chickens or from the tentacles of eldritch magicks. If they are really lucky, they may survive long enough to bring back a tasty treat to the Kobold Caves and avoid becoming lunch themselves.
Dangerous and deadly delving in dark dungeons! A thoroughly modern take on the original RPG of dragons, dice, and dungeons! Pre-release game from Ninth Level using their new Polymorph game system.
Parsely Relive the glory days of floppy disks, dot-matrix printers and 128K RAM with this collection of party games inspired by the text-adventures of the 1980s.
"Purgatory House is a pick-up & play, haunted house role-playing game of unrelenting horror. Infinitely replayable, the House is different every single time. With a simple, Blackjack-based rules system, 8 starting scenarios, and 47 pre-generated characters, Purgatory House is easy to play, easy to run... and easy to die.
The House Always Wins...Can you be the few who survive?"
Imagine a story of ancient warriors charged with recapturing an escaped demon or a band of modern day college detective solving crimes between classes. Maybe even a tale of rebellion in a steampunk version of 1890s France. ScreenPlay is a co-operative storytelling game where players take on the role of Writers crafting the first draft of a script, novel, comic book series or whatever you can imagine. Working alongside your Director, you will build something truly original, exciting and engaging with only a few minutes prep time at the table. Build new characters on the fly and develop the plot as you play.
Spirit of '77
Hey there, all you boppers! Get ready for slam-bang action and high octane excitement with Spirit of 77 - the 1970s pop culture RPG that turns up the volume and never slows down! Kung-fu tough guys, good old boy truckers, starry-eyed rockers and hardboiled sleuths, all jam-packed into one funky, easy to learn game system that's Powered by the Apocalypse.
THE SKELETONS is meditative, structured, freeform game for 1-6 players that flips the script on the classic dungeon crawl— here you play not the intruders, but the guardians, cursed to spend all of eternity defending a tomb. As time passes, both the tomb and its guardians will change. Ferocious battles are fought and won, and the skeletons slowly remember who and what they once were. Melancholy, introspective and spanning epochs, The Skeletons is unlike anything you’ve ever played.
The Warriors of Ur-Hadad
A DCC Funnel You are a gang of street kids in Ur-Hadad, the first city, ruled by the God-Empress (praise her name!). You've travelled across the city to pull off a hugely successful job. Now you just have to get back home, which is harder than it sounds. You'll face rival gangs, drunken louts, city guards and possibly worse coming up from the undercity. Who will survive to spend their ill-gotten gains?
The World Wide Wrestling Roleplaying Game
The World Wide Wrestling Roleplaying Game enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s about feuds, championships, betrayal, and righteous victory. It’s about the clash of good and evil on the grandest stage. It’s about whether you’ve got what it takes. And, in the end, it’s about what the audience thinks of your efforts. In World Wide Wrestling, Creative (the GM role) sets up the show, orders the card and books the matches ahead of time. The players choose archtypical pro wrestling Gimmicks, like the Monster, the Veteran, the High Flyer, and so on as the base for their character. Wrestlers play through what Creative has planned, but they have the ability and autonomy to pursue their own feuds, set up their own matches and swerve Creative's booking. Creative's job is to make it look like that was the plan all along. Characters are the wrestler as a professional; this means that you play out both their on-screen costumed persona, and their backstage efforts to maintain and progress their careers (and the ways the two effect each other). Through play focused equally on action in the squared circle and events behind the scenes, you will discover who has what it takes to become a wrestling legend.
We might add or remove a few from this list before the day comes, but it should be pretty close. We'll keep you up-to-date if we make any changes.